Goto

Collaborating Authors

 novel view synthesis




Subsurface Scattering for 3D Gaussian Splatting

Neural Information Processing Systems

While 3D Gaussians efficiently approximate an object's surface, they fail to capture the volumetric properties of subsurface scattering. We propose a framework for optimizing an object's shape together with the radiance transfer field given multi-view OLA T (one light at a time) data.



MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views Y uedong Chen

Neural Information Processing Systems

Diffusion (SVD) model, where these features then act as pose and visual cues to guide the denoising process and produce photorealistic 3D-consistent views. Our model is end-to-end trainable and supports rendering arbitrary views with as few as 5 sparse input views. To evaluate MVSplat360's performance, we introduce a new benchmark using the challenging DL3DV -10K dataset, where